One of the first times I learned how to manage a budget was from "Animal Crossing." The Nintendo series of games, of which the first one was released in 2001, allowed players to build a home and a life in a new village, but only if they acquired the required currency (called "bells" in-game) to buy what they wanted and still pay back their home and repair loans. It was entertaining, sure, but also informative and educational at the same time. The idea that learning can come from more than just text isn't a new concept, but education through video games in particular has taken hold only in the past decade or two. And for law, that evolution has come much more slowly; only in the past couple of years have law firms, corporate legal departments, and other legal organizations embraced the power of gaming as an important tool. But that time has come. Here's a look at a few ways attorneys have used video games in their practice, with uses ranging from internal training to external teaching, and even interview assessment and access-to-justice initiatives.