Virtual and augmented reality are burgeoning technologies that are getting little direct attention from U.S. lawmakers and regulatory bodies. And with little public pressure, and the tech already falling under the scope of broader laws, that situation is unlikely to change anytime soon, lawyers said.

To be sure, VR and AR technology isn't only leveraged in the video game and entertainment industry. According to Perkins Coie's "Augmented and Virtual Reality Survey Report" released in 2020, health care, education, workforce development and manufacturing are also top sectors for immersive technologies. Lawyers are also leveraging virtual reality to display evidence to jurors and teach law school students.