Virtual reality (VR), a long-awaited development in video technology, may have finally come of age in 2016. Graphics have evolved from poor pixelations to fully-formed “virtual realities,” and mobile and gaming-based virtual reality headsets that hit the consumer market fared extremely well.

VR’s rise in popularity raises some key considerations for legal experts about the technology’s potential use in courtrooms, especially its uses as a potential illustrative aid for trial attorneys. What are the potential implications of immersing jurors in a VR-enabled scenario?

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